//Sprite created using PAGfx
//This sprite uses ConfigPallete_Pal

const unsigned char EdgeUpLeft_Sprite[64] __attribute__ ((aligned (4))) = {
2, 2, 2, 2, 2, 0, 0, 0, 2, 3, 3, 3, 2, 0, 0, 0, 
2, 3, 2, 2, 2, 0, 0, 0, 2, 3, 2, 0, 0, 0, 0, 0, 
2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};

